Aside from the bigger features done lately like the skills system becoming fully functional, I've also done a bunch of smaller things like tweaking some graphics related things, fixing up some GUI stuff, adding sounds to menu clicks and window openings and closings etc. to give the game more substance and immersion. I'm really hoping to get a live Alpha test world up and running soon but it mostly depends on when our project leader can get that set up.
Next things on the agenda will be pretty big
- Advanced character customization features (custom color of character hair, eyes? ect.)
- Hammering out any bugs that come up with the skills system
- Working on some basic foundation to support character class types or special abilities
- Item crafting related skills
- Buying / Building houses
- Guild system
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